Recent Events: 10 Sept ’39

8 Sept:Polish defenders at Westerplatte surrendered
9 Sept: Battle of the Bzura begins.
9 Sept: British Expeditionary Forces (BEF) began landing in France.
10 Sept: Canada declared war on Germany.

Disclaimer

This game references the Savage Worlds game system, available from Pinnacle Entertainment Group. Savage Worlds, Weird Wars, Weird War II, and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group. Pinnacle makes no representation or warranty as to the quality, viability or suitability of this web site.

Going to the Chapel – AAR

As I said earlier, we should do an after action review (AAR) of our first combat scenario. What works, what doesn’t, what can we improved, etc. I am open to any and all criticism regarding this game and my primary concern is making this as enjoyable as possible for everyone. To get things rolling, […]

Going to the Chapel – Coda

As the panicked crowd surges around them, Suez and Lucky struggle for the door. Suez almost goes down as a family stampedes in unison, but Lucky is there to keep him on his feet and the two finally manage to get out of the building in front of the majority of the congregation. Inside […]

Going to the Chapel Pt. 4

In the Church: Lucky quickly fires a round into the SS soldier readying his weapon, leaving him shaken, but standing. Fortunately Suez is there to follow up and finish the job. The two men then push into the crowd towards the nearest exit, leaving behind a solitary SS soldier. By the time he clears […]

Going to the Chapel Pt. 3

In the Church: A man jumps up and grabs one of the coats, beating at the flames in an attempt at extinguishing the fire. Instead he only fans the flames and the pile of coats ignites. The flames and smoke are now visible in the southern end of the church for all to see. […]

Going to the Chapel Pt. 2

In the Church: Scope flings a burning hymnal across the church. Spiraling across the hushed congregation, it streams ashes and sparks before it impacts the back of a pew, sending a cloud of smoke and flames in all directions. It then lands in a pile of woolen coats and oilskins, the flames threatening to […]

Going to the chapel…

After stopping at several inns, you realize that even though it was a relatively “peaceful liberation” of Danzig, there are thousands of displaced refugees suddenly without homes. Finally an innkeeper gives you a break and you are allowed to sleep on his common room floor, along with dozens of others who find themselves homeless. […]

Marienkirche

Speaking entirely as a GM here: I am providing two additional maps so you can make your plans for St. Mary’s Cathedral (Marienkirche). One map shows a enlargement of the area directly around the church along with the floorplan of the church and the location of the Chapel of the Sea. Finish your discussions […]